Archive for September, 2006

Ninja vs. Rogue (Spy vs. Spy?)

Posted by Mike on September 11th, 2006

If you didn’t know, there’s a Ninja class in Complete Adventurer. At first glance it looks pretty neat and even has a cool picture of someone in a ninja suit leaping through the air throwing shuriken all about.
Unfortunately, I think the class missed the mark.

Enlarge Person - You Rock My Socks

Posted by Mike on September 8th, 2006

One of the best abilities in D&D (in my opinion at least) is reach. While weapon reach is just OK, natural reach is where the party’s at. Nothing beats a large threaten area along with being able to attack adjacent foes. Well, maybe some things, but not many.

Magic Weapon Activation

Posted by Mike on September 7th, 2006

Your +1 Flaming Longsword has served you well through all your battles. But through it all, have you ever thought “What does my flaming sword do when I’m not killing things?”
Does it burn while in your sheath? If so, is your sheath flame retardant? Can you start a fire in the woods with your flaming [...]

D&D Chess Set - Coming In October

Posted by Mike on September 5th, 2006

Like D&D? Like chess? If so, then this may be the chess set for you.

I’d like to see a better close-up than the shot that Wizards has on their site, but we’re still at least a month out.
Wizards is sticking with it’s bread & butter and the whole set “depicts the eternal struggle between the [...]

Gargantuan Black Dragon - Bring It

Posted by Mike on September 4th, 2006

You may have seen the pictures from the Let’s Talk About Scale article that had the Gargantuan Black Dragon in it, but here’s some close ups of that bad boy by itself. Click the thumbnails for some larger pics.

Let’s Talk About Scale

Posted by Mike on September 4th, 2006

One of the most frequent things that adventurers forget about is scale - the difference in size between them and some of their opponents. Let’s face it, no sane medium-sized creature will ever willfully seek out and attack a creature that’s huge or larger except under very specific circumstances. In addition, chances are we’d flee [...]

Examining The Tripper

Posted by Mike on September 2nd, 2006

Most everyone’s heard of someone playing a trip-heavy fighter. It can be a potentially devastating build in the right circumstances, but it’s far from foolproof. Let’s look at some of the major ways to build and buff your tripper and what obstacles you should avoid.

 Page 3 of 3 « 1  2  3